const { QueueRepeatMode } = require('discord-player'); module.exports = { name: 'loop', aliases: ['lp', 'repeat'], utilisation: '{prefix}loop ', voiceChannel: true, execute(client, message, args) { const queue = player.getQueue(message.guild.id); if (!queue || !queue.playing) return message.channel.send(`No music currently playing ${message.author}... try again ? ❌`); if (args.join('').toLowerCase() === 'queue') { if (queue.repeatMode === 1) return message.channel.send(`You must first disable the current music in the loop mode (${client.config.app.px}loop) ${message.author}... try again ? ❌`); const success = queue.setRepeatMode(queue.repeatMode === 0 ? QueueRepeatMode.QUEUE : QueueRepeatMode.OFF); return message.channel.send(success ? `Repeat mode **${queue.repeatMode === 0 ? 'disabled' : 'enabled'}** the whole queue will be repeated endlessly 🔁` : `Something went wrong ${message.author}... try again ? ❌`); } else { if (queue.repeatMode === 2) return message.channel.send(`You must first disable the current queue in the loop mode (${client.config.app.px}loop queue) ${message.author}... try again ? ❌`); const success = queue.setRepeatMode(queue.repeatMode === 0 ? QueueRepeatMode.TRACK : QueueRepeatMode.OFF); return message.channel.send(success ? `Repeat mode **${queue.repeatMode === 0 ? 'disabled' : 'enabled'}** the current music will be repeated endlessly (you can loop the queue with the option) 🔂` : `Something went wrong ${message.author}... try again ? ❌`); }; }, };