28 lines
1.3 KiB
JavaScript
28 lines
1.3 KiB
JavaScript
const maxVol = client.config.opt.maxVol;
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module.exports = {
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name: 'volume',
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aliases: ['vol'],
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utilisation: `{prefix}volume [1-${maxVol}]`,
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voiceChannel: true,
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execute(client, message, args) {
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const queue = player.getQueue(message.guild.id);
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if (!queue || !queue.playing) return message.channel.send(`No music currently playing ${message.author}... try again ? ❌`);
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const vol = parseInt(args[0]);
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if (!vol) return message.channel.send(`The current volume is ${queue.volume} 🔊\n*To change the volume enter a valid number between **1** and **${maxVol}**.*`);
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if (queue.volume === vol) return message.channel.send(`The volume you want to change is already the current one ${message.author}... try again ? ❌`);
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//:if (vol < 0 || vol > maxVol) return message.channel.send(`The specified number is not valid. Enter a number between **1** and **${maxVol}** ${message.author}... try again ? ❌`);
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if (vol === "666") return message.channel.send('Welcome to the Hell ... but no ...');
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const success = queue.setVolume(vol);
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return message.channel.send(success ? `The volume has been modified to **${vol}**/**${maxVol}**% 🔊` : `Something went wrong ${message.author}... try again ? ❌`);
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},
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}; |